About Me

My name is Travis, and I craft interactive experiences.

I am a student at Drexel University majoring in Game Design and Production, with a minor in Virtual Reality and Immersive Media. I specialize in creating games and realtime content for VR.

I started my path toward game design when I was 10 years old. I asked a developer at Sony Santa Monica Studios how to get into the industry. Very succinctly, he answered:

"Get a degree, and make something great."

Everyday I work towards that goal. Whether it be working on large scale productions, or small experimental R&D, I always seek new projects and new methods of furthering the industry I love.

"Why are you in Philly?"

Put simply: Opportunity.


Making the move from Riverside, CA was a big decision, but one of the greatest I have ever made. Ironically enough, this decision started with a "Which College is Right for You?" online quiz. Drexel was my number one each time. 

Originally I came to Philadelphia, PA with the intention of pursuing a music and production career, but one tour showed me that my interests and skills would best be applied in the gaming industry. Now more than ever, I see that becoming my reality.

"What do you want to be when you grow up?"

I want to find creative and innovative ways to make my job easier.

Whether it is using SideFX Houdini for procedural game assets, 3D scanning the world using photogrammetry, or researching the best and most cost-effective ways of using realtime information, I want to go out of my way to make my work cutting edge and efficient.


I have found that my best applications of this have been in the fields of Virtual Reality and Technical Art.